Very cute game! I love its graphics, relaxing puzzles, BGM and cute animals who encourage me.
The Giraffe World
Oh no! An evil person has scattered all of the Giraffe's hats, can you help the Giraffe collect them all?
How to play
Use the "WASD" keys ("ZQSD" if you choose the french language) or the arrow keys to move.
Press the "R" button to reset the current level.
Press the "escape" key twice to skip the introduction.
There's a Unity fullscreen button in the bottom right corner of the game window.
The goal is to collect all the hats on each level. You will also have to collect keys to help you find a way.
- I know people will ask me for this, but there is no undo and will never be, sorry.
- There are 21 cats within the game.
- While not stated in the game, the Giraffe's name is "Mimolette".
- Also not stated in game, but the bad guy's name is "Sir Balt Hazard".
- Game deving a puzzle game after another one is exhausting to find puzzles.
- This is a sequel to my other giraffe game.
- This is my second game made with Unity.
Llama In Pajama by Rafael Krux
Lurking Sloth by Alexander Nakarada
Celtic Dream by Frank Schröter
Waiting For The End Of The Quarantine by Sascha Ende
Professor and the Plant by Kevin MacLeod
Cinematic Suspense Series Episode 009 by Sascha Ende
Many thanks for playing, the giraffe loves you <3
If you want to support me or my game in any way, feel free to comment, share the game or donate using the button just under the game window, thanks !
Log in with itch.io to leave a comment.
My playthrough video. (Japanese speaking)
I didn't understand the level 38. but cute game.
Oh wow, I'm going to watch that, thanks for playing my game !
Level 38 is a bit special, you have to take a hidden path (that you can't see as it's offscreen) that starts at the bottom left of the screen
Let's see the next players create the walkthroughs.
(PS: Now that I've finished the game, I noticed that the level select references bonuses, is there something special you have to do to reach these levels?)
I know you're not implementing undo and totally respect that. But for what it's worth, one reason undo makes puzzles more fun is that doing this accidentally is no big deal instead of making me want to give up for the day:
Yeah, I'm aware there will always be happening things like that without undo. The reason I won't include such a function is because a lot of players will actually bruteforce the levels by undo-ing every tiny move instead of thinking a bit ahead. I know it's not a perfect solution, and I guess you made a point with this level since it's easy to trap yourself in the borders, it's not perfectly designed.
The bonus level should be playable by clicking on them on the level selection menu (that you can access from the main menu), there's 4 of them and all 4 should be accessible to you.
Also, thanks for playing and congrats on finishing the game :D
The 3d view of the game and the gameplay was pretty good
Great game. Congratulations! It resembles the old game called "Snake It", which I loved to play: