VERSION 1.1
MWRO » Devlog
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Hello dear people from Earth. This is Quentin with a general update to improve the game's gameplay and balance, here's the patch note in a random order:
- EXCHANGE now happening every 25~45 seconds (was 5~25 before)
- Changed pillars color in DIBR arena
- You can hold the attack buttons to continuously attack now (makes it easier to climb)
- Hammer attack damage reduced
- Added tutorial cubes to remind the players they can climb on DIBR and MGOEL
- Reduced MRWO speed by 18.8829%
- MRWO's whole head is now a weak point
- MRWO's tail's weak point is larger
- You can now jump in the air once if you haven't gotten in the air by jumping (it probably has a name idk). That does mean you can double jump by hammering first and then jumping, yay)
- You can skip bosses' introductions by pressing Escape or Start or whatever it is called on your gamepad
- Upscaled sword hitbox
- Sirmaau's small sword are now bigger for visibility purposes
- Added higher static cubes in MWRO's arena
More updates are to come!
Files
MWRO 62 MB
Jan 29, 2024
Get MWRO
MWRO
Boss-slaying action-platformer
Status | Released |
Author | Quentin Delvallet |
Genre | Action, Platformer |
Tags | 3D, Boss battle, boss-rush, Godot, Indie, PSX (PlayStation), Short, Singleplayer |
Languages | English |
More posts
- VERSION 1.5Feb 25, 2024
- VERSION 1.4Feb 03, 2024
- VERSION 1.3.1Jan 31, 2024
- VERSION 1.3Jan 31, 2024
- VERSION 1.2Jan 30, 2024
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