Post-jam update


 Patchnote:

  • Fixed the random death at the start of a loop
  • Camera can now see through containers with sweet dithering and changed its behavior a bit
  • Windows build
  • Aiming while zooming now has less sensitivity
  • Reduced shotgun dispersion a bit
  • 3 new poses
  • Final pose now rotates towards the final target
  • Tried to fix the first shot lag spike, it may or may not be better, idk
  • Fixed some code about the raycasts positions, how the lines are calculated and drawn, it's only tiny tiny visual changes in the end

Also, huge congrats to FUSHIS for climbing at the top of the scores! Thank you everyone for playing!

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